Saturday, December 7, 2013

P4 - Interview

One of the game developing company that I would like to interview will be the Respawn entertainment. The people there are the original creator of the Call of Duty series, and now currently working on another highly anticipated game call Titan Fall.

The responsibility for animator include (but not limit to):
  • Create and draw characters for television, movies, or video games using computers.
  • Work with directors and other animators to create story lines involving the characters.
  • Create sketches, artwork, and illustrations.
  • Draw storyboards.
  • Concept the story frame-by-frame.
  • Record dialogue.
  • Work with editors to bring together the layers of animation, including backgrounds and graphics.
  • Sequence frames together to create animation.
  • Utilize modeling clay, plaster, oil paints, watercolors and acrylics.
  • Design a variety of characters with different personalities.
  • Use technical software packages, such as Flash, 3d studio max, Maya, Lightwave, Softimage and Cinema 4D.
  • Time characters' movements to soundtracks or voice overs.
  • Interpret scripts.
  • Develop concepts for characters and pitch ideas to clients.
  • Design animated backdrops for characters.
  • Work within the bounds of 2D animation, 3D model-making animation, stop frame or computer-generated animation.
(source: http://www.americasjobexchange.com/animator-job-description)

The job there If I get to interview with them for a multimedia artist/ animator job, the question I would be asking would probably be...

"What is the working environment like"

"What is the working schedule like? From when do I work and how flexible is it?"

"Do we get to keep ideas/ art work that we work outside of working space as our own? or does the company own it."

"What is something that I should be aware of in this company?"

"What are the most important thing to be successful in the this field"


(source: http://en.wikipedia.org/wiki/Computer_animation)

1 comment:

  1. I like this question,

    "Do we get to keep ideas/ art work that we work outside of working space as our own? or does the company own it."

    Fits right in with our copyright discussions. I would probably ask the same question to a potential employer as well. good thinking.

    ReplyDelete